FmodBankLoader
Inherits: Node
Loads specified banks when it enters the scene tree.
Description
Add banks to load them into this scene. Stores FmodBanks preventing them from
unloading until all bank loaders referencing them are freed.
Properties
Array[FmodBank] |
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Property Descriptions
The banks to load
bool preload_sample_data = true 🔗
void set_preload_sample_data(value:
bool)boolis_preload_sample_data()
if true banks sample data will be preloaded