FmodBankLoader

Inherits: Node

Loads specified banks when it enters the scene tree.

Description

Add banks to load them into this scene. Stores FmodBanks preventing them from

unloading until all bank loaders referencing them are freed.

Properties

Array[FmodBank]

banks

[]

bool

preload_sample_data

true


Property Descriptions

Array[FmodBank] banks = [] 🔗

The banks to load


bool preload_sample_data = true 🔗

  • void set_preload_sample_data(value: bool)

  • bool is_preload_sample_data()

if true banks sample data will be preloaded


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